CacatOS

Context

This project was conducted by me and a friend in the context of our Operating System and Computer Networks course at the ENS. We were not given much help apart from being advised to used QEmu and to look up on the internet for examples.

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Splash Screen

Features

Our OS for the x86 architecture accumulated the following features. It can schedule multiple processes, each having its own virtual memory. Any process can chose to display things, if multiple active processes do so, the user can chose which one to look at. Programs can be developed in C using a custom ‘standard library’. Many Syscalls are implemented and enable, among other things, a Filesystem, communication between processes and dynamic memory allocation. A basic shell program is implemented.

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Shell help and color change
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Project soruce tree in CacatOS
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Tron game program

Code

The code is available on GitHub.

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cp program implementation using our library
Marc Ducret copyright © 2024