Factory Game
Proof of Concept of machines and belts
Context
Work in progress of an upcoming factory game, developed under the Fivemid company.
We are using Unity DOTS and especially ECS to have a high performance simulation.
Machines
Core systems for machines, conveyor belts and electricity are implemented.
Belts in action
Terrain
The terrain is procedurally generated, with a chunk system. It is based on a very custom approach inspired by Voronoi diagrams which produce a unique look.
A cliff with Voronoi based generation
1 square kilometer of terrain