Factory Game

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Proof of Concept of machines and belts

Context

Work in progress of an upcoming factory game, developed under the Fivemid company.

We are using Unity DOTS and especially ECS to have a high performance simulation.

Machines

Core systems for machines, conveyor belts and electricity are implemented.

Belts in action

Terrain

The terrain is procedurally generated, with a chunk system. It is based on a very custom approach inspired by Voronoi diagrams which produce a unique look.

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A cliff with Voronoi based generation
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1 square kilometer of terrain
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